← Persona Analysis

Ryphecha

The Public Analysis - 2009–2012 IRC Logs

192
messages
9
active days
02/03/2011
first seen
25/10/2011
last seen

Channels

ChannelMessages
#pcsx2 192

Chatting Hours

00:00 0.0%
01:00 0.5%
02:00 ███████████ 16.7%
03:00 ████████████████████ 30.2%
04:00 ███████████████ 22.9%
05:00 ████ 7.3%
06:00 █████████ 14.6%
07:00 1.0%
08:00 0.0%
09:00 █ 2.6%
10:00 █ 2.1%
11:00 0.0%
12:00 0.0%
13:00 0.0%
14:00 0.0%
15:00 █ 1.6%
16:00 0.0%
17:00 0.0%
18:00 0.0%
19:00 0.0%
20:00 0.0%
21:00 0.0%
22:00 0.5%
23:00 0.0%

Peak: 03:00, 04:00, 02:00

Pattern: Night owl (00-06)

Activity by Year

2011 ████████████████████ 192

Network

Inner Thoughts

[24/02/2011] #pcsx2: pSXAuthor: Did you do instruction field and DR and CR fuzzing for your GTE testing?
[24/02/2011] #pcsx2: pSXAuthor: ChrlyMac mentioned Tomb Raider (ab)used the GTE more than most games?
[24/02/2011] #pcsx2: pSXAuthor: I'm thinking of running my own tests on the GTE, though that's not the primary problem area right now. :/
[24/02/2011] #pcsx2: pSXAuthor: Having trouble with games getting stuck in long loops doing effectively nothing, wasting away most CPU time and causing graphics distortion because it's rendering at the wrong time of the f
[24/02/2011] #pcsx2: pSXAuthor: (In emulation code I'm working on)